Questions for: Library Functions
#include<stdio.h>
int main()
{
int i;
i = printf("How r u\n");
i = printf("%d\n", i);
printf("%d\n", i);
return 0;
}
7
2
8
2
1
1
i = printf("How r u\n");
This line prints "How r u" with a new line character and returns the length of string printed then assign it to variable i.
So i = 8 (length of '\n' is 1).
i = printf("%d\n", i); In the previous step the value of i is 8. So it prints "8" with a new line character and returns the length of string printed then assign it to variable i. So i = 2 (length of '\n' is 1).
printf("%d\n", i); In the previous step the value of i is 2. So it prints "2".
The randomize() function initializes the random number generator with a random value based on time. You can try the sample program given below in Turbo-C, it may not work as expected in other compilers.
/* Prints a random number in the range 0 to 99 */
#include <stdlib.h>
#include <stdio.h>
#include <time.h>
int main(void)
{
randomize();
printf("Random number in the 0-99 range: %d\n", random (100));
return 0;
}
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Example:
fflush(FilePointer);
fflush(NULL); flushes all streams.
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1. itoa() converts an integer to a string.
2. ltoa() converts a long to a string.
3. ultoa() converts an unsigned long to a string.
4. sprintf() sends formatted output to a string, so it can be used to convert any type of values to string type.
#include<stdio.h>
#include<stdlib.h>
int main(void)
{
int num1 = 12345;
float num2 = 5.12;
char str1[20];
char str2[20];
itoa(num1, str1, 10); /* 10 radix value */
printf("integer = %d string = %s \n", num1, str1);
sprintf(str2, "%f", num2);
printf("float = %f string = %s", num2, str2);
return 0;
}
// Output:
// integer = 12345 string = 12345
// float = 5.120000 string = 5.120000
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